Home

> urticator.net
  Search

  About This Site
> Domains
  Glue
  Stories

  Computers
  Driving
  Games
  Humor
  Law
> Math
  Numbers
  Science

> Continued Fractions
  Game Theory (Section)
  Group Theory
  Probability
  Miscellaneous

  Approximation Quality
  Two Examples
> The Markov Equation
  Equivalence
  The Markov Constant
  The Pattern
  Group Elements and Matrices
  The Random Thoughts
  Symmetries
  Chains and Denominators
  The Discriminant
  Properties of Rotations
  Reflection Symmetry
  A Nice Correspondence

The Markov Equation

prev

In the rest of this thread I'd like to present some additional information that appeals to me but has no practical value at all.

First I have to tell you about the Markov equation.

u2 + v2 + w2 = 3uvw

A solution is a triple (u,v,w) of positive integers, normalized to have u ≥ v ≥ w.

Given one solution, we can pick one of the positions in the triple and do what's called a flip to get another solution. To do a w-flip, for example, we replace whatever value w is in the third position with 3uv − w and get the unnormalized solution (u,v,3uv − w). If we then do a second w-flip, we replace 3uv − w with

3uv − (3uv − w) = w

and get the original solution back, hence the name “flip”.

But how do we get a solution to start with? We just observe that (1,1,1) works. From there, because the values are all the same, the flips all lead to the same solution, (2,1,1). From there, the u-flip leads backward, while the other two flips lead forward to (5,2,1). For that solution and all subsequent solutions, the u-flip leads backward, while the other two flips lead forward to different solutions. As a result, the solutions form an infinite binary tree! (And there aren't any other solutions.)

Here's a picture of the solutions with u < 106. The horizontal lines represent v-flips and the diagonal lines represent w-flips.

The values of u below 103 are as shown. For the rest, and for the values of v and w, please wait, there will be a table later on that lists the same solutions in the order that you'd read them in, which because of how the tree is laid out is also preorder.

Does it really work to use u as a label? That is, is the projection from (u,v,w) to u one-to-one? The answer doesn't affect the tree structure or anything else here, but it's an interesting question. According to an isolated sentence in the Wikipedia article Markov number, the answer is unknown, even today. Just for fun, I wrote a little search program in Java using PriorityQueue (as in Other Identities) and BigInteger. It ran for about 15 seconds, found no collisions below 10600, then ran out of memory. Since Markov solutions are much sparser than powers, it seems likely that there are never any collisions.

Speaking of trees, I just learned that Pythagorean triples form a very similar tree (Wikipedia). How had I never heard of this lovely fact?

next

 

  See Also

  Interesting Detail, An
  Markov Constant, The
  Pattern, The
  Properties of Rotations

@ September (2022)
  July (2023)